What programming habits should all developers avoid?
We have put together a weekly review with many exciting topics for you. The highlights of the week include design for kids, agile work in large companies, code in machine learning models and, last but not least, an evaluation of various studies on the subject of IT salaries. You will be amazed how big the differences are in the various disciplines of development work.
Let's look in the rearview mirror again. Which topics have particularly moved you in the last week? We have brought together the most read topics from calendar week 8 for you in this weekly review.
Scrum, but with a project manager?
Can Scrum also work in large companies? Many team members, many interests and numerous legacy solutions can make agile work in software development difficult. Thomas Schumacher (adesso) shows in his article that this does not mean that agile work in large companies cannot succeed at all.
IT salary 2020: This is what developers in Germany earn
Last week it got exciting: it was about the money, more precisely about salaries for developers in Germany. We evaluated several studies and received questions on various questions. What does a PHP developer earn on average and do you earn better or worse if you specialize in Java? What salary expectations can one safely mention in the next job interview - and what else do companies have to offer today in order to attract applicants?
Code in machine learning models: avoiding complexity
What techniques can be used to avoid bad programming habits that make code unnecessarily complicated? David Tan goes into the fight against bad programming habits. He has helpful tips and methods for you to keep your code tidy.
PSD2: Pay? Why, surely!
The implementation deadline for the so-called second payment services directive of the EU ended on September 14, 2019. Michael Rohrlich presents in his contribution “PSD2: Pay? But sure! ”The innovations worth knowing, not only in the financial sector.
Design for kids: develop perfect products for young users
Elena Bochkor continued her series of articles last week. After studying the methods of target group and user analysis in Part 1, the focus is now on a specific target group: "Kids". What is important in product development? Which legal regulations have to be observed? What can five-year-olds do and what texts can you expect from a ten-year-old child? Answers to these questions and tips on designing digital products for children can be found in the second part of the series.
More must-reads of the week:Our editorial team recommends:
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- Can you explain what theoretical means
- What does Acts 8 say 37
- Anne Murray was a good country singer
- What jobs do computer engineers do
- How do I identify an AI application
- How does the national government debt work
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- Why is my adopted stray cat foaming
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- What's your favorite Hallmark romcom
- How do you say far in Mandarin